Flame Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her shortbow always slung over her shoulder. She is physically well-built. She has no fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Criminal record, Military. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60 pp.
Helgret Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac.
Bonds: Rich, Attractive, Religious, Immigrant, Criminal record. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 310 gp.
Nurkara Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her hand crossbow always slung over her shoulder. With bright blonde hair. Her gray eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. She hasn't been sleeping well lately.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Rich. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Rosalind Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.
Motivation: She is a bit of a kleptomaniac; and expand her business
Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Nature, Slave. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (1600 gp).
Azza Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a green vest and prefers tan and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. She has done her best to style her silver hair to look like a famous performer. Her eyes are red.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is harsh and unforgiving.
History: Born to a pair of adventurers, Azza grew up listening to her mother's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants her found; and she has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
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