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NPC Generator

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Advanced [show]


Cockaby Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his shield always slung over his shoulder. He wears his brown hair up in a very large beehive style do. This violet eyed easterner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Artistic. Bonds: Family, Slave, Adventurer, Military. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Cockaby Fiddlefen, Male Gnome Cleric 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 200 pp. Obsidian (15 gp).


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. His bronze crest is thinning but still full. His eyes are gold.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Azzakh was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Job. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Wizard 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Armara Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are white and beady.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Justice. Flaws: Ugly, Shy, Fearful. Bonds: Military. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Armara Felicity, Female Tiefling Paladin 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His tied-back hair is white. He has blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Morgran was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Morgran and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Morgran Daraln, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. Tiger eye turquoise (14 gp).


Social Check DCs


Cloud Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her beige fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Fisher, but she got bored and became a Masseuse. She inherited the family business which she has now maintained for 15 years.

Motivation: Wants to open a new tavern; and to end her boredom

Ideals: Professionalism, Fighting. Flaws: Mundane. Bonds: Rich, Job. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Cloud Peak, Female Tabaxi Bard 10
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).


Social Check DCs

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