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Advanced [show]


Oriel Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her silver hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Priest, her father struggled to pay the bills. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Oriel Arnuanna, Female Half-Elf Commoner 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Mijira Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She wears a wide-brimmed hat to cover her moderate length silver crest. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she has passion for adventuring and risk

Flaws: Antagonistic, Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Mijira Daardendrian, Female Dragonborn Fighter 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 11 (+0)5 (-3)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Fonkin Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He has white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a necromancer, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Fonkin Bafflestone, Male Gnome Monk 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)4 (-3) 6 (-2)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Deep blue spinel (1100 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Dynamic Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She wears a top hat to cover her moderate length white fur. Her hazel eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. Dynamic was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dynamic decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Shy, Secretive. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Dynamic Of Wine, Female Tabaxi Warlock 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)19 (+4) 14 (+2)15 (+2)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143220000000

Possessions: 500 gp.


Social Check DCs


Five In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel feathered hat and pastel clothes. Her white fur, when down, is lengthy. Her amber eyes peer out from beneath her feathered pastel hat.

Personality: She is very quiet and rarely speaks above a whisper. She never wears the same outfit twice, unless she absolutely has to.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Expand her business.

Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Job. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Five In Shadow, Female Tabaxi Barbarian 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 76 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Blue quartz (7 gp). Red-brown spinel (100 gp). Golden yellow topaz (1400 gp). Moss agate (7 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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