Spring Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports pastel clothing, slightly heavier than average wear. His fur is cut close to his head. This green eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and balancing his hectic life and new bellfounder responsibilities is difficult
Flaws: Hedonist, Disease. Bonds: Job, Poor. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 pp. 1 Masterwork Uncommon Weapon.
Dreali Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large violet mantle and cape that has been intricately interwoven into his brown robe. With a patchy brown beard and wild brown hair. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Dreali was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and wants his loneliness to end
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Rich purple corundum (600 gp). Onyx (80 gp). Citrine (80 gp).
Roondar Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered yellow stockings. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Roondar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Roondar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Shy, Ugly. Bonds: Military, Job. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Auran, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 15000 cp. 1 Minor magic item.
Lilith Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, typically a more casual-formal manner. Her purple hair is kept up in a ponytail inside a Stetson hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she is greedy
Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Silk rope.
Hethress Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her rusty crest is smooth and relatively long. Her eyes are red and catlike.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. Hethress abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
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