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Advanced [show]


Ahvain Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He wears his black hair up in a very large beehive style do. His ears are large.

Personality: Ahvain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Ahvain Firahel, Male Elf Bard 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2400 sp. Azurite (14 gp). Golden yellow topaz (400 gp).


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His beige fur is lengthy and is close to two feet long. His copper eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west his family was never financially stable. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Seven Hummingbird, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 600 sp. Coral (130 gp).


Social Check DCs


Spring Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean brown cloak covering her clean studded leather. Her brown fur is kept up in a ponytail inside a small hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Spring Of Passion, Female Tabaxi Warlock 4
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Naivara Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft grey waves gently in the breeze. She has a slight overbite and is overall scrawny. Her brown hair is long and unkept. Her blue eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Flaws: Ugly, Emotional, Fearful. Bonds: Rich, Slave. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Naivara Mancilla, Female Half-Elf Sorcerer 12
Medium (5'5") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 48 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Giselle Blakeley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. Her golden hair is heavily combed to the left. Her eyes are a pleasant green.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Giselle has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Giselle Blakeley, Female Human Rogue 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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