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Advanced [show]


Leucis Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and red. His white eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Leucis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor, Immigrant. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Leucis Clandestine, Male Tiefling Expert 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp. Zircon (80 gp). Emerald (500 gp).


Social Check DCs


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her hair is short and auburn. Her eyes, though not visible through her cowl, are hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Jarana Battlehammer, Female Dwarf Warrior 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)5 (-3) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Aquamarine (1600 gp).


Social Check DCs


Mord Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak, and carries rapiers. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Religious, Family. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Mord Compton, Male Half-Orc Sorcerer 6
Medium (5'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)7 (-2)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Eloise Enfield, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She keeps her long white hair kept up in a rat tail. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Optimist, Artistic. Bonds: Slave, Family, Adventurer. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Eloise Enfield, Female Human Expert 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 340 gp.


Social Check DCs


Murook Middleton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and tan robe with the hood down. She is physically well-built. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.

Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: When she was but 5 years old her parents immigrated from the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Flaws: Impulsive, Secretive. Bonds: Immigrant, Rich, Family. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Murook Middleton, Female Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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