Tordek Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. He has done his best to style his brown hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a wizard, Tordek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Tordek has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Disciplined. Flaws: Selfish, Disease. Bonds: Mentor. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +5
Possessions: 320 pp. Chrysoberyl (120 gp). Deep green spinel (120 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quillathe Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of strength around her neck, and a crossbow on her belt. She has wavy blonde hair. Her violet unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Quillathe isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a plains tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quillathe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Zepar Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and is typically in his Dilettante uniform. His purple hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: He was born in a small forest village. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Professionalism. Bonds: Job, Attractive, Nature. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. Azurite (5 gp). Blue quartz (5 gp). Black pearl (700 gp). Rock crystal (50 gp).
Tagga Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a large white jacket. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.
History: Born in the west to a Adventurer, Tagga learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 5 years.
Motivation: Her religion dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Persistence, Impeccable. Bonds: Job, Religious. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 16000 sp. Blue sapphire (500 gp). Black pearl (800 gp). Alexandrite (800 gp). Rhodochrosite (13 gp). Smoky quartz (50 gp). Azurite (13 gp). Rich purple corundum (500 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is long and unkept. He has green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Jeweler, but he got bored and became a Fletcher. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp. Star ruby (1300 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Chalcedony (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
