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Advanced [show]


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown vest and prefers violet and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red fur is lengthy and is close to two feet long. Her hazel eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sun took refuge in the ruined castle and found the beat up scythe and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Selfish, Hedonist. Bonds: Nature. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Sun Candle, Female Tabaxi Rogue 7
Medium (4'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6

Possessions: Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She keeps her long black hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small island village. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Cora Fastfoot, Female Halfling Rogue 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 47 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars, and she perpetually has her hammer ready. She wears a wide-brimmed hat to hide her balding. She has a dull look in her amber eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.

History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Fighting, Passionate. Flaws: Selfish. Bonds: Rich, Military. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Sybil Il-Song, Female Half-Elf Adept 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Bloodstone (80 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Elama Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting tan shirt and pants. Her silver hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted, Artistic. Flaws: Insomniac. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Elama Tiltathana, Female Elf Rogue 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 3 (-4)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Bagga Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a nunchaku. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Terse. Bonds: Rich, Nature, Family. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Bagga Lindsay, Male Half-Orc Rogue 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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