Therai Music, Male Tiefling [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a green suit, brown shirt, and white tie, and sports empty pouches on his belt. His dark red hair is drawn into a tight pony tail with a dagger scrunchie. His gold eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.
Ideals: Joker, Artistic. Bonds: Family, Nature, Religious. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp. Amber (110 gp). Rock crystal (40 gp). Black pearl (300 gp).
Sindri Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Bonds: Religious, Criminal record, Poor, Slave. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 100 gp.
Emerald Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a brown vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a deerstalker hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She plays an instrument quite well.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 25 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 210 pp. Embroidered and bejeweled glove (4000 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Giselle Carlisle, Female Human [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. Her brown hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Giselle wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Giselle lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Family. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Breastplate.
Baggi Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She sports black clothing, slightly heavier than average wear. Her auburn hair is well kept. Her thin eyebrows rest above her beady blue eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Baggi grew up listening to her mother's many stories. Baggi abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!