Fax Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His red crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fax took refuge in the old dungeon and found the beat up scythe and armor he uses now. He struck the Ruler job and began his own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Insane, Selfish. Bonds: Poor, Immigrant, Nature, Job. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 10000 cp. Solid gold idol (400 gp).
Kallista Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her white hair, when down, is lengthy. Her eyes are white and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Optimist. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1000 sp. A small bag of saffron. (60 gp).
Gildmak Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a red tunic with violet highlights, and long brown pants that bunch up around his shoes. He is bald on top and has large white tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly, Insane, Disease. Bonds: Religious, Rich. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Mogg Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white shirt with thin black vertical stripes and grey pants. He is an epitome of beauty. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Mogg embodies much of what other species detest in the Half-Orcs. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Family. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 400 sp. 1 Smokesticks.
Nutae Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a shield on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears a feathered hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp). Solid gold idol (600 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.
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