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NPC Generator

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Advanced [show]


Anne Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a red vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her red boots flare out at the collars. She has slicked back white hair. Her eyes are a pleasant gray.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Impeccable, Persistence, Athletic. Flaws: Ugly. Bonds: Mentor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Anne Honeypot, Female Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by beers. His tied-back hair is brown. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Fargrim Graybeard, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Gennal Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a grey coat with black slacks. He sports a flattop hair cut. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Shipwright. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shipwright.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Rich, Job, Family, Slave. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Gennal Stauffer, Male Half-Elf Aristocrat 11
Medium (4'9") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Gracey, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, violet shirt, and black tie. Her skin is fair and her fingers are delicate and long. She wears her blonde hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. Her psionic abilities were realized during a raid on her village. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Revenge; and seeks redemption

Ideals: Gifted. Bonds: Guardian, Nature, Criminal record, Enemies. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Anne Gracey, Female Human Rogue 4
Medium (4'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)8 (-1) 6 (-2)15 (+2)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Sard (80 gp). 3 Alchemist’s fire. 4 Smokesticks.


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dain hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He became a Bellfounder soon after.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Cynical. Bonds: Job, Enemies, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Bard 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 42 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 100 pp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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