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NPC Generator

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Advanced [show]


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her long cinnamon fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. In her 17th year, her parents were killed by a illithids raid, leaving Seven alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Flaws: Racist. Bonds: Attractive, Slave, Adventurer, Enemies, Religious. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Seven In the Wind, Female Tabaxi Paladin 9
Medium (4'11") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Jasper (70 gp). Red spinel (100 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She keeps her long white hair kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Faral hails from a village terrorized by orcs. Faral liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Flaws: Shy, Forgetful. Bonds: Attractive, Enemies, Nature. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Faral Caerdonel, Female Elf Barbarian 6
Medium (5'3") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Harriet Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She keeps her golden hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Harriet wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a white middle class family as the only child. Harriet was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harriet decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Harriet Jamjar, Female Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 70 pp.


Social Check DCs


Emeny Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her auburn hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast plains. She helped her father out around the business and became quite the natural. She has worked as a Sculptor like her father before her.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Opinionated. Bonds: Adventurer, Rich, Job, Nature. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Emeny Harper, Female Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Bilbron Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His left leg appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, his parents were killed by a giants raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of giants; and money/treasure

Flaws: Ugly, Sensitive. Bonds: Rich, Enemies. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Bilbron Umbodoben, Male Gnome Expert 7
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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