Harriet Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She keeps her brown hair in a flapper bob. Her green eyes peer out from beneath her Stetson white hat.
Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Harriet studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Harriet grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Harriet. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has a crush on the local Locksmith; and she's attracted to the pc
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Criminal record, Has a crush. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 14000 sp. Azurite (16 gp). Violet garnet (800 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Emerald (1400 gp). Aquamarine (800 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Myerscough, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He also has developed a complete distrust of the Jeweler profession.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Efferil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan shirt with thin blue vertical stripes and pastel pants. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich northern family. His childhood dream was to be a Bather, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Aquan, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Hematite (11 gp). Red garnet (150 gp). Golden yellow topaz (200 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Frug Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a tan suit. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Frug was raised in a hard working conservative environment. Frug abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Sorath Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She wears a top hat to hide her balding. She has gold eyes and a green hat with a white feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: She loathes her own lifestyle; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Secretive, Shy, Disease. Bonds: Attractive. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp. Azurite (8 gp). Tiger eye turquoise (8 gp). Carnelian (60 gp).
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