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Advanced [show]


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He has no fur. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Cask In Woods, Male Tabaxi Monk 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp. Malachite (15 gp).


Social Check DCs


Traubon Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a slight overbite and is overall scrawny. He keeps his long chestnut hair kept up in a rat tail. He has hazel eyes.

Personality: Calm and collected, he is a well trained Barrister. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Traubon Torunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp. 1 Darkwood Buckler.


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His hair is black and very short. He has a dull look in his gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Orryn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Antagonistic, Disease. Bonds: Mentor. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Orryn Oomtrowl, Male Gnome Warlock 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Persuasion +7, Survival +9
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Hematite (9 gp). Silver pearl (160 gp). Citrine (40 gp). Silver pearl (160 gp). Black pearl (1000 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his halberd always slung over his shoulder. His hair is long and black with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.

History: Veit hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Veit Fallack, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 220 gp.


Social Check DCs


Leucis Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His silver hair, when down, is lengthy. His black unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Leucis lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Leucis was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Cook again; and regain custody of his son

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Family, Military, Job. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Leucis Sadness, Male Tiefling Warlock 4
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 500 gp.


Social Check DCs

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