Nikki Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant violet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She has never given up on her music dream.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Athletic, Extrovert, Artistic. Flaws: Greedy. Bonds: Attractive. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 sp. Sapphire pendant on gold chain (1900 gp). Silver chalice with lapis lazuli gems (170 gp).
Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a mace. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Religious, Adventurer. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 210 gp.
Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, white shirt, and black tie, and carries warhammers. His cinnamon fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 8 years old his parents immigrated from the south. A freak accident while working with his Performer father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Krimmon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many goblins want him driven away; and revenge
Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Enemies. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (110 gp).
Theodoric Brixton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and is typically in his Spy uniform. His blonde hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is a Maurezhi in disguise. A gifted student he started as a Gardener, but he got bored and became a Spy. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 190 pp. Obsidian (14 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!