Ermina Bradly, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has a large grey mantle and cape that has been intricately interwoven into her black robe. Her chestnut hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the recently deceased. She is obsessed with her god.
History: The child of a Tanner, who enjoyed hunting, Ermina was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 4000 cp. Brass mug with jade inlays (100 gp).
Braak Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north to a Cartwright, Braak learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy; and further expansion of business
Ideals: Justice, Optimist. Bonds: In love, Job, Has a crush, Rich. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp. 1 Half-Plate.
Synthrin Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, constantly wearing a green suit, brown shirt, and pastel tie. Her broad hat is riddled with cuts and holes. Her red eyes are passionate and lively.
Personality: She likes to make people angry or surprised. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Synthrin has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and tabaxi compassion
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. His black crest is singed and shortened. His eyes are gold and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (150 gp).
Peren Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 4000 sp.
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