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NPC Generator

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Advanced [show]


Nissa Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She keeps her long chestnut hair kept up in a rat tail. This green eyed westerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her father raised her in a mountain cabin. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Joker. Flaws: Cynical. Bonds: Nature, Criminal record. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Nissa Offund, Female Gnome Sorcerer 13
Small (3'6") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 70 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)9 (-1) 9 (-1)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Old masterpiece painting (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his hammer ready. His lavender fur is drawn into a tight pony tail with a card scrunchie. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Dynamic isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dynamic hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dynamic was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Dynamic Blossom, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Arcana +6, Deception +6
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has moderate length brown fur. Her hazel eyes dart from person to person.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Fighting, Logical. Flaws: Mundane, Insane. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Kite Plume, Female Tabaxi Druid 3
Medium (4'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Emmeline Spalding, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She dresses in brown turtlenecks beneath a violet coat with black slacks. Her white hair is braided into rings. Her eyes are amber and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she is a bit of a kleptomaniac

Bonds: Criminal record, Adventurer, Religious, Enemies. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Emmeline Spalding, Female Human Warlock 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +7, Medicine +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Red garnet (110 gp). Alexandrite (700 gp). Jet (110 gp). Chrysoprase (50 gp).


Social Check DCs


Altho Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. With bright red hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Altho took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has achieved small success as a Sellsword.

Motivation: Tabaxi compassion; and wants to open a new tavern

Ideals: Fighting, Joker, Gifted. Flaws: Racist. Bonds: Nature, Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Altho Silvereyes, Male Halfling Paladin 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)21 (+5) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp.


Social Check DCs

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