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NPC Generator

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Advanced [show]


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He got into the Carter business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Carter soon after.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Ghaliver High-hill, Male Halfling Warrior 5
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His deerstalker hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Gentry, Male Human Adept 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Vadania Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long auburn ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and doesn't want to be a stylist and was forced into it by her family

Ideals: Optimist, Gifted, Entrepeneur, Persistence. Bonds: Family. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Vadania Goltorah, Female Elf Bard 6
Medium (5'2") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Black star sapphire (1400 gp). Iolite (30 gp). Sardonyx (30 gp).


Social Check DCs


Riswynn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a pastel coat with grey slacks. She is bristling with hidden weapons, mostly morningstars and pickaxes. With wild blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Sensitive. Bonds: Criminal record, Attractive, Religious, Immigrant. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Riswynn Brazzik, Female Dwarf Expert 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries a battered lance and tarnished falchion as well. He wears a broad hat to hide his balding. He has gleaming, smiling violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Military. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Veit Morigak, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 20000 cp. Moonstone (20 gp). Fire opal (800 gp). Fire opal (800 gp).


Social Check DCs

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