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Advanced [show]


Nija Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Baker. She has moderate length brown hair. Her skin is flawless and her white eyes scan people very quickly.

Personality: She is overprotective of those who hire her services. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is greedy; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Guardian, Adventurer, Slave, Rich. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Nija Guile, Female Tiefling Wizard 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 45000 sp. A necklace of small pink pearls (1000 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Bullseye lantern. 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Enidda Beren, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long black hair reaches down to her waist. Her eyes are gray and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Enidda is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Enidda grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Enidda Beren, Female Gnome Fighter 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 19 (+4)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 300 gp. Zircon (60 gp). Alexandrite (600 gp). Red-brown spinel (120 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is short and gray. His eyes are yellow and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Cloak was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Persistence, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Cloak In the Wind, Male Tabaxi Expert 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey leather gloves, a grey jacket, and tight pants. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Tiefling compassion; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Ugly, Racist, Depressed. Bonds: Poor. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Charles York, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Giselle Stanton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with wide-brimmed hat. She has shaved her head bald. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Giselle was raised in a hard working conservative environment. One day when Giselle was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Giselle was heart-stricken from the event, and her mother started working long hours to provde for them. She became a Jeweler soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Disciplined, Impeccable. Flaws: PTSD. Bonds: Family, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Giselle Stanton, Female Human Commoner 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs

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