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NPC Generator

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Advanced [show]


Guy Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His chestnut hair is cut short. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He seems to be bored by most things; and he is content

Ideals: Persistence. Flaws: Mundane, Ugly, PTSD. Bonds: Rich. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Carlyle, Male Human Fighter 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Red-brown spinel (100 gp).


Social Check DCs


Griselda Everleigh, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and is dressed in a clean grey cloak covering her clean studded leather. Her left leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her gray eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During her travels, Griselda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Griselda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Griselda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Disease, Hedonist. Bonds: Religious, Mentor. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Griselda Everleigh, Female Human Warlock 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Gargax Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white crest. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He keeps his white crest in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gargax Turnuroth, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Coral (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Arannis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His brown hair is greasy and uncared for. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Arannis Fasharash, Male Elf Commoner 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)7 (-2) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adam Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is chestnut, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the east. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Servant

Voice: Stutters

Attributes [hide]

Adam Chatham, Male Human Ranger 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Chain shirt.


Social Check DCs

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