Audhild Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her black hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her father was called into army service. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it.
Flaws: Addict, Insomniac. Bonds: Rich, Military. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp. Lapis lazuli (4 gp). Brown-green garnet (110 gp). Smoky quartz (50 gp). 1 Masterwork Thieves’ tools.
Grigi Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a large black jacket. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Athletic, Fighting, Artistic, Entrepeneur, Logical. Bonds: Job. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: 50 pp. Malachite (4 gp).
Tervaround Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears tan cloth garments or leather armor. She keeps her golden hair in a pixie cut. Her eyes are gray and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born in the east. Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern; and balancing her hectic life and new mason responsibilities is difficult
Flaws: Sensitive, Racist. Bonds: Immigrant, Criminal record, Job. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Reirak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish black hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.
History: Reirak lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2700 sp. Obsidian (12 gp). Chrysoprase (20 gp). 1 Masterwork Thieves’ tools. 1 Average lock. 1 Bullseye lantern.
Seven Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown and curly. His eyes, though not visible through his cowl, are yellow.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Shipwright in town.
History: Seven was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was granted necromantic powers by his dying brother.
Motivation: To be a Animal Trainer again.
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 400 gp. Jet (150 gp). Red-brown spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
