Jarsali Iranapha, Female Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports auburn long hair. This violet eyed easterner is not easily forgotten.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born in the east. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by orcs. Jarsali was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Jasper (60 gp). Obsidian (13 gp).
Avice Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the sun god around her neck, and a monstrous two handed axe on her belt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is golden and curly. She wears crescent spectacles with a black brim.
Personality: She will rave to anyone who will listen. She has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Avice grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To reunite with her old friends; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate.
Seebo Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Family, Military. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Draconic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 18000 sp. Malachite (6 gp). Jasper (80 gp). Obsidian (6 gp). Carnelian (80 gp). Eye agate (6 gp). Chrysoprase (80 gp). Moss agate (6 gp). Citrine (80 gp). Black star sapphire (1600 gp). Blue quartz (6 gp). 1 Minor magic item.
Jane Beverly, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her son; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Religious, Adventurer. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp.
Erias Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a grey coat over a tan low-cut shirt, and a feathered hat upon his head. He has a long brown beard with little hanging trinkets. His eyes are likewise amber.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erias fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Impeccable, Fighting. Flaws: Impulsive. Bonds: Religious. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
