Naal Horineth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 58 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 11 (+0) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 3000 gp. Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (700 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.
Shadow Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red fur, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and money/treasure
Ideals: Opinionated, Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Perra Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. Her green crest is drawn into a tight pony tail with a card scrunchie. She has gleaming, smiling gold eyes.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Perra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Perra reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Poor, Attractive, Military. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
Possessions: 5000 sp. Rhodochrosite (6 gp). Zircon (20 gp). Deep green spinel (150 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
Bernard Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His auburn hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.
Personality: This man loves poetry and to teach people poetry more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and his religion dominates his actions
Ideals: Artistic. Flaws: Depressed. Bonds: Religious, Job. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 40 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Freshwater pearl (14 gp). Moss agate (14 gp). Emerald (900 gp). Alexandrite (900 gp). White opal (900 gp). Amber (40 gp).
Valida Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a worn and beaten armor. Her blonde hair is greasy and uncared for. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with poetry.
History: She is a Doppelganger in disguise. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 109 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 20 (+5) | 8 (-1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!