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NPC Generator

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Advanced [show]


Naal Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Nature, Criminal record. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Naal Goltorah, Male Elf Adept 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Obsidian (12 gp).


Social Check DCs


Grai Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her head has been shaved. Her face is scarred and worn.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: She got into the Architect business at a young age. Grai was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Religious. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Grai Moreno, Female Half-Orc Adept 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 6000 sp. Blue sapphire (1100 gp). Moonstone (30 gp).


Social Check DCs


Charles Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear yellow tank tops with blue pants. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Mason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has achieved small success as a Mason.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Charles Stauffer, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. Chrysoberyl (140 gp).


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He has dyed his greying black hair a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Rogue 11
Small (3'4") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 3d8-4, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3100 gp. Chalcedony (40 gp). Alexandrite (800 gp). Bloodstone (40 gp). Smoky quartz (40 gp). Golden yellow topaz (800 gp). Jet (60 gp). Blue quartz (6 gp). Star rose quartz (40 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lidda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple red robe with white stripes complete with hood. She keeps her chestnut hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Around other people she will do her best to conceal her emotions and appear jolly.

History: Lidda was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A strong sense of loyalty to Dragonborn people; and to unite with her brother

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Guardian. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Lidda High-hill, Female Halfling Rogue 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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