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Advanced [show]


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His fur is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and marry his brother to traveling adventurers

Ideals: Opinionated, Philantrophist. Bonds: Family, Nature, Has a crush. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Kite In the Wind, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)7 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


William Jacobs, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Entrepeneur. Flaws: Lazy, Mundane. Bonds: Attractive. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

William Jacobs, Male Human Rogue 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Amethyst (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Wiggan Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears red cloth garments or leather armor, and sports empty pouches on his belt. His head has been shaved. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Wiggan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wiggan's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Farmer for hire.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wants to open a new tavern

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Wiggan Bigheart, Male Halfling Adept 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 17 (+3)10 (+0)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 50 pp. Obsidian (9 gp). Hematite (9 gp).


Social Check DCs


Liftrasa Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly longswords and hammers. She keeps her silver hair in a pixie cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also hits on women, regardless of circumstances.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's attracted to the PC.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Criminal record, Has a crush. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Liftrasa Loderr, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Simon Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. He keeps his long auburn hair kept up in a rat tail. His fierce blue eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Baker in town.

History: He is a Doppelganger in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Simon Beckwith, Male Human Wizard 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 1300 gp. Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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