Dabbledob Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes are slightly larger than normal.
Personality: Dabbledob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich western family. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Miner.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 87 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1200 pp. Rose (60 gp). Black pearl (600 gp). Star ruby (1400 gp). Red-brown spinel (90 gp). Rock crystal (60 gp). Alexandrite (600 gp). Malachite (8 gp). Moss agate (8 gp). Silver pearl (90 gp). Black star sapphire (1400 gp). Deep blue spinel (600 gp). Azurite (8 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.
Sora Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of death around her neck, and a shield on her belt. Her blue crest is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments
History: Sora was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother
Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Attractive. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long silver beard with little hanging trinkets. His eyes are likewise gray.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Dynamic Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her yellow fur is lengthy and is close to two feet long. Her hazel eyes dart from person to person.
Personality: Dynamic is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a necromancer, Dynamic was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Dynamic was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dynamic decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic, Extrovert. Bonds: Religious, Mentor, Criminal record. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 700 gp. Tiger eye turquoise (11 gp). Amber (100 gp). Moss agate (11 gp).
Dean Heiser, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the north, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Ugly, Impulsive, PTSD. Bonds: Rich, Immigrant. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Chrysoberyl (50 gp).
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