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Advanced [show]


Meriele Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her hammer. She has styled her auburn hair well, parting it to the right. This amber eyed westerner is not easily forgotten.

Personality: Meriele wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Disciplined, Gifted, Artistic. Flaws: Hedonist. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Meriele Qualanthri, Female Half-Elf Adept 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Armara Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of the sun god around her neck, and a greataxe on her belt. Her hair is blue and very short. She is baby faced.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: The child of southern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Armara's homeland. Armara decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Professionalism. Bonds: Poor, Guardian, Immigrant. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Armara Tragedy, Female Tiefling Sorcerer 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has blue eyes and a grey hat with a black feather.

Personality: Calm and collected, he is a well trained Bricklayer. He never wears the same outfit twice, unless he absolutely has to.

History: Arnold was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Find a way to reverse the transformation of his brother; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Attractive, Family. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Arnold Tatum, Male Human Aristocrat 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Wella Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears baggy white pantaloons and a blue scarf. She is an epitome of beauty. Her hair is chestnut and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Wella wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Slave Trader for hire.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Mentor, Job. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Wella Sunmeadow, Female Halfling Rogue 9
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 140 pp. Deep blue spinel (1500 gp). Malachite (7 gp). Peridot (70 gp). Pink diamond (4000 gp). Fiery yellow corundum (600 gp). Azurite (7 gp). Zircon (70 gp). Hematite (7 gp).


Social Check DCs


Ahrim Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair, while still mostly silver, has prominent grey streaks. His eyes are black and catlike.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. Ahrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and tiefling compassion

Ideals: Artistic. Flaws: Racist, Hedonist. Bonds: In love. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Ahrim Enigma, Male Tiefling Aristocrat 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Black pearl (200 gp). Rose (70 gp). Chrysoprase (70 gp).


Social Check DCs

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