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Advanced [show]


Elizabeth Branson, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and curly. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Stableman business at a young age. A few years later when the east was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: To clean up the streets; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Bonds: Enemies, Job, Immigrant, Guardian. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Branson, Female Human Adept 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Malachite (6 gp). 1 Chain shirt.


Social Check DCs


Orla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy tan dress. Her auburn hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Fisher business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. She hasn't told them the truth, but wants to settle down with them.

Motivation: To protect her home; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Has a crush, Guardian. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Orla Garrick, Female Gnome Ranger 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 43000 sp. Banded agate (13 gp).


Social Check DCs


Ralf Remington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn, silky, and of moderate length. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Job. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Ralf Remington, Male Human Fighter 8
Medium (5'6") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Religion +3, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 10000 cp. Chrysoprase (60 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyxrin Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her green crest is long and unkept. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Cook father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Sensitive, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Pyxrin Jharthraxyn, Female Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: Gold and topaz bottle stopper cork (800 gp). Jeweled anklet (1000 gp). Carved bone or ivory statuette (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Torinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is rusty, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east to a Assassin, Torinn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Athletic, Opinionated. Bonds: Attractive, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Torinn Sumnarghthrysh, Male Dragonborn Adept 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills History +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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