Bendoo York, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Revenge; and a deep hatred of drow
Ideals: Joker. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 200 pp. Banded agate (16 gp). Azurite (16 gp). Lapis lazuli (16 gp). Rich purple corundum (1600 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue coat over a white low-cut shirt, and a small hat upon his head. His silver hair is cut short. His green eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a wizard, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Mentor, Adventurer. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
Possessions: 60 gp.
Ovina Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She wears her hair in dreadlocks. She has a dull look in her violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the west, but her parents moved at a very young age to the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and she has a crush on the local blacksmith
Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Immigrant. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Ekemon Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: This man sports green clothing, slightly heavier than average wear, and sports empty pouches on his belt. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Bloodstone (70 gp). Aquamarine (300 gp). Chalcedony (70 gp). Alexandrite (300 gp). Rock crystal (70 gp). Rich purple corundum (700 gp). Lapis lazuli (15 gp). Pink pearl (80 gp). Smoky quartz (70 gp). Azurite (15 gp). Rock crystal (70 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). Peridot (70 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with blue stripes complete with hood. His brown fur is kept up in a ponytail inside a feathered hat. His yellow eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Attractive, Rich. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 56 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Violet garnet (300 gp). Chalcedony (40 gp). Golden pearl (160 gp). Rock crystal (40 gp). Chalcedony (40 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
