Grom Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'6" and is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a Stetson hat. His amber eyes dart from person to person.
Personality: Grom is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Grom grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 24000 sp. Onyx (80 gp). Star ruby (1000 gp). Malachite (12 gp). Freshwater pearl (12 gp).
Thradal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: When he was but 8 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Emotional. Bonds: Poor, Job, Immigrant, In love. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 8000 cp. Coral (90 gp).
Cask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright brown suits and hats. His lavender fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Qualen Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His black hair is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. A freak accident while working with his Dilettante mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Ugly, Disease, Depressed. Bonds: Military. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 cp. Blue quartz (13 gp).
Trail Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin grey vertical stripes and black pants. She is bristling with hidden weapons, mostly morningstars and bastard swords. Her red fur is singed and shortened. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Animals are drawn to her, and she is able to talk to them.
History: Trail was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her martial abilities were realized during a raid on her village. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Dilettante
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 300 gp. Coral (160 gp). 1 Minor magic item.
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