Zykroff Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western woman wears an entirely green suit with brown socks and a vest with buckled shoes. Her green crest is knotted and matted. Her eyes, though not visible through her cowl, are gold.
Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to work out more often; and to protect her home
Ideals: Athletic, Gifted, Artistic. Flaws: Disease. Bonds: In love. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Black pearl (300 gp). Onyx (20 gp). Blue sapphire (1000 gp). 1 Minor magic item.
Tethren Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the sun god around his neck, and a lance on his belt, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tethren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, In love, Immigrant. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 0 | 2 | 2 | 2 | 1 |
Possessions: 10000 gp. Azurite (6 gp). Silver pearl (50 gp). Lapis lazuli (6 gp). Sardonyx (60 gp). Rose (60 gp). Black opal (1100 gp). Lapis lazuli (6 gp). Zircon (60 gp). Rose (60 gp). Carnelian (60 gp). Chalcedony (60 gp). Obsidian (6 gp). Black pearl (700 gp). Hematite (6 gp). Deep green spinel (50 gp). Moss agate (6 gp). Onyx (60 gp). Deep blue spinel (700 gp). Sard (60 gp). Blue quartz (6 gp). Moss agate (6 gp). Silver pearl (50 gp). Tiger eye turquoise (6 gp). Amber (50 gp). Golden yellow topaz (700 gp). Golden pearl (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pígug Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is knotted and matted. He has gray eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.
Motivation: Money/treasure; and someone believes him a fraud
Bonds: Adventurer, Enemies, Rich, Mentor, Attractive. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Aquamarine (900 gp). Zircon (50 gp).
Flame Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'6" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His right hand appears badly burned and disfigured. His cinnamon fur is knotted and matted. His face is scarred and worn.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He inherited the family business which he has now maintained for 5 years.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Lapis lazuli (11 gp). Tourmaline (70 gp). Rose (60 gp).
Aust Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying red hair a little too much giving a sharp red color. He has hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.
History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Alexandrite (1500 gp). Hematite (4 gp). Moss agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
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