Zepar Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. He has done his best to style his silver hair to look like a famous performer. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zepar was born the youngest of three triplets. His childhood dream was to be a Adventurer, but he was a colossal failure. He has worked as a Mason like his mother before him.
Motivation: He wants to meet his childhood hero; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Adventurer, Family, Job. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Auran, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Golden pearl (60 gp).
Gorbundus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His rusty crest is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: He got into the Guard business at a young age. A gifted student he started as a Barkeep, but he got bored and became a Guard. He became a Guard soon after.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Auran, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 900 gp.
Robert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His golden hair is braided into rings. He has gray eyes and a brown hat with a grey feather.
Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and he is greedy
Flaws: Insane, Fearful. Bonds: Immigrant, Rich, Religious. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. Violet garnet (900 gp). 2 Acid flasks. 1 Everburning torch. 3 Tanglefoot bags.
Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down. She has a penchant for wearing a ring with an oversized jet on her left hand. Her black fur is lengthy. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Sold as a small child to a slaver, Aura was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Rich, Mentor. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 2400 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.
Akta Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears light armors faded through time and improper care. Her white hair is kept up in a ponytail inside a feathered hat. Her silver eyes peer out from beneath her feathered green hat.
Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Akta studied abroad. She was an apprentice working in her mother's forge. She struck the Doctor job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Bonds: Job, Enemies. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp.
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