Shivering Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fancy pastel suit. He wears his white fur down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Shivering was born with his father's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Justice, Philantrophist. Flaws: Secretive, PTSD, Fearful. Bonds: Attractive. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 19)
Armor Class 13
Hit Points 68 (19d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Fiery yellow corundum (800 gp). Tourmaline (110 gp). Blue sapphire (800 gp). Star ruby (800 gp). Malachite (15 gp). Freshwater pearl (15 gp). Rock crystal (70 gp). Rhodochrosite (15 gp). Violet garnet (700 gp). Black pearl (700 gp). Golden pearl (110 gp). Star ruby (800 gp). Eye agate (15 gp). Citrine (70 gp). Black opal (800 gp). Banded agate (15 gp). White opal (800 gp). Black pearl (700 gp). 1 Major magic item.
Thamior Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Ideals: Justice. Bonds: Rich, Attractive, Enemies, Military, Nature. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Moonstone (60 gp). 1 Masterwork Musical instrument.
Moon Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and sports empty pouches on his belt. His brown fur is greasy and uncared for. He has amber eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He got into the Marshal business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 230 gp.
Naeris Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Religious, Mentor. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Deep green spinel (120 gp).
Tiaathque Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her black hair is braided into rings. Her eyes are likewise green.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast island. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Tiaathque and her spouse have recently divorced.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 2 Tanglefoot bags. 3 Holy water. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!

