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Advanced [show]


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who sports black clothing, slightly heavier than average wear. He keeps his silver crest in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Aristocrat 6
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Therai Wish, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black cloak and cross-gartered grey stockings. His hair is silver and curly. His eyes are likewise black. His teeth are white and perfect.

Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister mother left him crippled. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Therai Wish, Male Tiefling Warlock 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp.


Social Check DCs


Zephan Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His blue hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Zephan wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. Zephan was born on a far northern forest where he grew up under the tutelage of his father, an expert Servant. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Slave, Immigrant. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Zephan Loathe, Male Tiefling Wizard 6
Medium (6'6") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 100 gp. Moss agate (4 gp).


Social Check DCs


Ranala Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear tan clothing when she does not wear armor. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her eyes are hazel and beady.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Ranala took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ranala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Ranala Leffery, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)4 (-3) 13 (+1)10 (+0)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1 Thunderstones.


Social Check DCs


Miles Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His green eyes peer out from beneath his broad yellow hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Miles was raised in a hard working conservative environment. A freak accident while working with his Priest father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Miles Mellerelel, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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