Mumpena Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a lot of dark rich colors, with gold accents, she is not a threatening figure. She wears her hair in dreadlocks. Her blue eyes dart from person to person.
Personality: She has always had a great fascination with Dwarven culture. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She got into the Ruler business at a young age. A gifted student she started as a Armorer, but she got bored and became a Ruler. She has set out to sabotage the competition.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Racist. Bonds: Attractive, Family, Job, Immigrant. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 50 gp.
Nemeia Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She keeps her blue hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a necromancer, Nemeia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out north to avoid the crime she committed. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and money/treasure
Ideals: Philantrophist. Bonds: Rich, Mentor, Criminal record, Job. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2900 sp.
Alvyn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.
Personality: Calm and collected, he is a well trained Dilettante. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Dilettante job and began his own company from there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Bonds: Job, Enemies, Immigrant. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 46 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 41000 sp.
Myria Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red tunic with black highlights, and long blue pants that bunch up around her shoes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has gleaming, smiling green eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: 8000 sp.
Zagga Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is wavy and long. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Zagga is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born blind and as such lacked many opportunities for work. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Nature. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
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