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NPC Generator

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Advanced [show]


Avice Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She tends to wear a large brown jacket. Her auburn hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Avice took refuge in the large cave and found the beat up club and armor she uses now. She has worked as a Fisher like her father before her.

Motivation: She desires power and/or immortality; and she's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Adventurer. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Avice Winthrop, Female Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Layabout

Voice: German accent

Attributes [hide]

Mozikth Esstyrlynn, Male Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. Violet garnet (800 gp). Violet garnet (800 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a faded coat and loose pants complete with wide-brimmed hat. She sports red long hair. Her eyes are a pleasant blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her father raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Fallthra Battlehammer, Female Dwarf Adept 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 26 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Deception +1, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1500 gp. Black pearl (1500 gp). Golden yellow topaz (1500 gp). Tourmaline (160 gp). Eye agate (15 gp). Canary diamond (3000 gp). Alexandrite (1500 gp). Alexandrite (1500 gp).


Social Check DCs


Fistula Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a white cloak and cross-gartered black stockings, marred by chocolates. Her tied-back hair is auburn. She has brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Fistula and her spouse have recently divorced.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Fistula Sheldon, Female Half-Orc Expert 14
Medium (5'4") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 67 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 16 (+3)11 (+0)
Skills Athletics +8, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +4

Possessions: Eye agate (12 gp). Golden pearl (70 gp). Red garnet (70 gp). Fiery yellow corundum (900 gp). Golden pearl (70 gp). Jade (70 gp). Hematite (12 gp). Deep blue spinel (1200 gp). Blue quartz (12 gp). Chrysoprase (40 gp). Alexandrite (1200 gp). Lapis lazuli (12 gp).


Social Check DCs


Jheri Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her crest is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She dislikes all the random violence that takes place in the south. As long as the job gets done she does not care how it got done.

History: The child of southern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Pacifist, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Jheri Dhyrktelonis, Female Dragonborn Wizard 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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