Edge Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. She has dyed her greying gray fur a little too much giving a sharp gray color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born at the edge of vast desert. From there she went from mercenary job to mercenary job. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and she has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Rich, Nature, Adventurer. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Left-Handed Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a brown and black robe with the hood down. Her fur is cut close to her head. Her eyes are copper.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Tailor for the past few years.
Motivation: She wants revenge against giants; and further expansion of business
Ideals: Joker. Bonds: Guardian, Rich, Job, Enemies. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Good lock.
Gerald Mori, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His golden hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Gifted, Artistic. Flaws: Disease, Hedonist. Bonds: Enemies. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Emen Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her hair, while still mostly white, has prominent grey streaks. She has several tiny ruby earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.
History: Emen lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She now spends her time doing works of charity.
Motivation: She desires power and/or immortality; and wants to raise her children well
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Finely wrought small gold bracelet (20 gp). Old masterpiece painting (2000 gp).
Audhild Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She sports a flattop hair cut. Her eyes are green.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. She worked as a nervous Merchant and found it very stressful. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Mundane. Bonds: Job. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 35 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. Silver comb with moonstones (600 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (1100 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (300 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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