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Advanced [show]


Theren Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears baggy tan pantaloons and a blue scarf. His left hand appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and tiefling compassion

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Theren Mellerelel, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)9 (-1) 11 (+0)6 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Salanop Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She wears a deerstalker hat to cover her moderate length red hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she wants nothing more than to rejoin the army

Flaws: Ugly, Shy. Bonds: Military, Nature, Poor. Occupation: Performer

Voice: American accent

Attributes [hide]

Salanop Glittergem, Female Gnome Cleric 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. Amber (130 gp).


Social Check DCs


Stannor Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His golden hair is heavily combed to the left. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: He was raised in a forest tribe. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Stannor Greenbottle, Male Halfling Druid 8
Small (2'11") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Katherine Kensley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her left hand. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Flaws: Insomniac, Terse. Bonds: Poor, In love, Religious, Mentor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Katherine Kensley, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Tourmaline (160 gp).


Social Check DCs


Raam Care, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears an entirely black suit with grey socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised in a forest tribe. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Raam Care, Male Tiefling Warrior 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)19 (+4) 7 (-2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Halfling, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Rock crystal (80 gp). Obsidian (13 gp). Banded agate (13 gp).


Social Check DCs

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