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NPC Generator

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Advanced [show]


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan shirt with thin white vertical stripes and green pants, and is pretty ugly. His blonde hair is kept up in a ponytail inside a small hat. He has several tiny ruby earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Brewer father left him crippled. He has drifted from career to career and currently works as a Laborer.

Motivation: He is greedy; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Rich, Job, Immigrant. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Cockaby Dunben, Male Gnome Fighter 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Cressel Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Born to a Locksmith, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was granted necromantic powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Cressel Conviction, Male Tiefling Expert 8
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)9 (-1) 7 (-2)12 (+1)
Skills Insight +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 200 gp. Star ruby (1200 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Mumpena Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing a long, blue, dusty cloak. Her hair is blonde and curly. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She also has developed a complete distrust of the Miner profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). In the meantime she has taken over work as a Barkeep and occasionally as a mercenary.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Bonds: Attractive, Has a crush, Job, Military, Adventurer, Enemies. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Mumpena Humplebumple, Female Gnome Commoner 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (10 gp). Fire opal (800 gp). Chrysoprase (20 gp). 1 Half-Plate.


Social Check DCs


Varis Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Varis Gracey, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has black hair. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Actor, Ralf learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Watson, Male Human Warrior 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver pearl (100 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield.


Social Check DCs

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