Jezean Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her crest is greying and her face has many wrinkles. Her eyes are red and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.
History: Jezean was raised in a hard working conservative environment. After coming to the age of reason, Jezean took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently the stress of being a Actor has made it difficult for her to sleep.
Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Religious, Job. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 14)
Armor Class 12
Hit Points 93 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 300 pp. Tourmaline (60 gp). Iolite (60 gp). Lapis lazuli (15 gp). Zircon (60 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears pastel cloth garments or leather armor. Her fur is lavender, silky, and of moderate length. She has hazel eyes and a pastel hat with a black feather.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Shivering studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 60000 cp. Peridot (60 gp). Zircon (60 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Kimberley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear grey tank tops with tan skirt. She wears a colorful flower in her white hair. She has gleaming, smiling hazel eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Joker, Fighting. Bonds: Attractive, Rich, Slave. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 4 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Red spinel (50 gp). 1 Masterwork Common Melee.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He has the majority of his body covered in plate. His white fur is still thick. He has a dull look in his blue eyes.
Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the east, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and revenge
Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 68 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
Possessions: 700 pp. Tourmaline (120 gp). Moss agate (4 gp). Citrine (40 gp). Alexandrite (1400 gp). Zircon (40 gp). Iolite (40 gp). Red garnet (120 gp). Eye agate (4 gp). Coral (120 gp). Eye agate (4 gp). Peridot (40 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Bloodstone (40 gp). Moonstone (40 gp). Peridot (40 gp). Peridot (40 gp). Golden yellow topaz (1400 gp). Sard (40 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Carnelian (40 gp). Freshwater pearl (4 gp). 1 Medium magic item. 1 Medium magic item.
Patrin Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is cut close to his head. His red eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Patrin was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Body Guard again; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. 1 Climber’s kit. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
