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Advanced [show]


Georgina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white costume with the symbols of magic on her torso. Her hair is blonde, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: Georgina was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: To be a Slave Trader again; and she is content

Flaws: Mundane, Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Georgina Brightmoon, Female Halfling Aristocrat 5
Small (2'8") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Infernal, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. White opal (1400 gp). 1 Minor magic item.


Social Check DCs


Verin Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a green top hat and green clothes. Her black hair is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the east. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Verin Dignity, Female Tiefling Ranger 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Chrysoberyl (130 gp).


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her gray fur to look like a famous performer. She has hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Windy In the Wind, Female Tabaxi Expert 12
Medium (5'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 43 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills History +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. A necklace of small pink pearls (2000 gp). An abacus with copper, silver and gold markers (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Racist, Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Lance Rayden, Male Human Druid 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)17 (+3) 7 (-2)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 8
Languages Common, Terran, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nuthra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears green trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She keeps her silver crest in a pixie cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Nuthra grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Tanner job and began her own company from there.

Motivation: Regain custody of her son; and she's looking for her big break

Flaws: Cynical. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Nuthra Turnuroth, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)4 (-3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Carnelian (30 gp).


Social Check DCs

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