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NPC Generator

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Advanced [show]


Wymar Snape, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Fortune-teller, his father struggled to pay the bills. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and he desires power and/or immortality

Ideals: Fighting. Bonds: Adventurer, Poor, Job, Family. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Snape, Male Human Ranger 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Damaia Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her blue hair is singed and shortened. Her white eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Adventurer, Military. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Damaia Vice, Female Tiefling Fighter 6
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 7
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)15 (+2) 18 (+4)18 (+4)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mishann Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a grey scarf. She is portly but not overly obese. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: She was born in the east, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well

Ideals: Joker. Flaws: Selfish, Insane. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Mishann Shestendeliath, Female Dragonborn Adept 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Blue quartz (5 gp).


Social Check DCs


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a blue and white robe with the hood down. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Frouse was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against illithids; and revenge

Flaws: Ugly, Insane, Impulsive. Bonds: Enemies, Military. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Frouse Humplebumple, Male Gnome Ranger 13
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 8
Hit Points 91 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 4d4+0, Ranged +1 / 4d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (900 gp). Jeweled anklet (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skog Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. His hair is blonde and curly. He has amber eyes and a black hat with a green feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Skog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Depressed, Ugly, Insane. Bonds: Military. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Skog Redfield, Male Half-Orc Commoner 6
Medium (6'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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