Corkitron Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears bulky white painted plate armor. His black hair and beard is wavy and long. He wears a mask on his face.
Personality: Corkitron speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He inherited the family business which he has now maintained for 11 years.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable, Professionalism. Bonds: Religious, Job, Rich. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Black star sapphire (1300 gp). Azurite (6 gp). Carnelian (50 gp). Jade (70 gp). Violet garnet (400 gp). Malachite (6 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hoshû Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His brown hair is cut jaggedly and amateurishly. This amber eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Military. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
Georgina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her hair is auburn and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.
History: She got into the Marshal business at a young age. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Religious, Job. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 800 gp.
Makaria Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears tattered old clothes. Her hair is purple and curly. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across
History: Gifted from a young age, Makaria studied abroad. She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1300 sp. 1 Masterwork Common Melee.
Audhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears skinny pants and wears a brown and white robe with the hood down. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west to a Carter, Audhild learned a great deal about her mother's area of expertise. Her childhood dream was to be a Fletcher, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and further expansion of business
Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
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