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Advanced [show]


Sammal Love, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. His chestnut hair is singed and shortened. He has a dull look in his white eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of giants once and for all.

History: Sammal was born in the east. At a young age he loved to build and create. In his 13th year, his parents were killed by a giants raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Persistence. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sammal Love, Male Tiefling Wizard 3
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp. 1 Antitoxin. 1 Antitoxin. 4 Thunderstones.


Social Check DCs


Dabbledob Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He is dressed in an above average manner. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Addict, Disease. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Dabbledob Murnig, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 8 (-1)9 (-1) 16 (+3)9 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 46000 sp. Rhodochrosite (11 gp). Golden pearl (100 gp). Moonstone (50 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Volen Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mayor. Her head has been shaved. She wears a mask on her face.

Personality: She likes to make people angry or surprised. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To find somewhere to settle down; and half-orc compassion

Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: In love. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Volen Heiser, Female Half-Orc Barbarian 11
Medium (4'7") Half-Orc, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). A silver and pearl hairclip (70 gp).


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He keeps his black fur in a pixie cut. He has a dull look in his blue eyes.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Mercenary profession.

History: Born in the west to a Navigator, Seven learned a great deal about his mother's area of expertise. Seven was born on a far western mountains where he grew up under the tutelage of his mother, an expert Navigator. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Seven Plume, Male Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anselm Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He wears a small hat to hide his balding. This gray eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Anselm Gracey, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 14 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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