Thokk Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and wears bulky black painted plate armor. His golden hair is still thick. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer, Criminal record. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Reirak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a brown tunic with green highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. He wears a top hat to hide his balding. His violet eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Reirak was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Sensitive. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Rhodochrosite (6 gp). Rock crystal (30 gp).
Helja Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She takes great joy in being the best Barber in town.
History: Born in the west to a Barber, Helja learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Barber job now, and dutifully fulfills any obligations she has.
Motivation: To be a Healer again.
Ideals: Fighting, Athletic. Bonds: Job, Attractive, Has a crush. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 8
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 700 gp. Violet garnet (1300 gp). Pink pearl (80 gp). Smoky quartz (80 gp). Lapis lazuli (7 gp).
Odo Wesley, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey coat over a tan low-cut shirt, and a deerstalker hat upon his head. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south his family was never financially stable. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Odo's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and revenge
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Slave. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Anbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey shirt with thin red vertical stripes and brown pants. She wears her hair in dreadlocks. Her eyes are hazel.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Anbera was born in the west. At a young age she loved to build and create. Anbera abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (50 gp).
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