Mûzglob Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a flapper bob. His face is scarred and worn.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mûzglob reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Locksmith.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Military. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Krakhorn Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He wears his white hair down. His amber eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Krakhorn hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krakhorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krakhorn. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is a bit of a kleptomaniac; and he wants revenge against drow
Ideals: Professionalism, Philantrophist. Bonds: Enemies, Criminal record. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gimgen Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Mercenary uniform. His brown hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Mercenary, Gimgen learned a great deal about his mother's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Job. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Climber’s kit.
Joser Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the south. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Flaws: Shy. Bonds: Adventurer, Poor, Nature, Has a crush. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Red-brown spinel (80 gp).
Skoth Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His silver hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Skoth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. Chalcedony (20 gp). Star rose quartz (20 gp). Rhodochrosite (5 gp). 1 Minor magic item.
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