Senteq Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Roofer
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 sp. 1 Minor magic item.
Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt. He has brown hair. His brown eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the west to a Painter, Joser learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a goblins raid, leaving Joser alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Pacifist. Bonds: Family, Job, Enemies. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 11 (+0) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Galinndan Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is unkempt and raggedy. His eyes are brown and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: Just what you see.
Pikar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white coat over a grey low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. His auburn hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Pikar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 15 years.
Motivation: He is content; and further expansion of business
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Criminal record, Military. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 800 gp. Aquamarine (1100 gp). Onyx (60 gp). Onyx (60 gp). Citrine (60 gp). Fiery yellow corundum (600 gp).
Rimmon Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. His hair is cut close to his head. His gold unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Rimmon was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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