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NPC Generator

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Advanced [show]


Birel Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her right hand. She has shaved her head bald. She wears large thick round spectacles.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Birel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Birel. Recently she has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and she has decided she is irredeemable

Flaws: Antagonistic. Bonds: In love, Criminal record, Mentor. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Birel Tiltathana, Female Elf Commoner 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is still thick. His green eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Anthony was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Amastacia, Male Half-Elf Aristocrat 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Good lock.


Social Check DCs


Chem Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in green turtlenecks beneath a black coat with white slacks. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the north. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chem is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Military, Rich. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Chem Haunted, Male Tiefling Fighter 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Giant, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Silent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tattered old clothes. Her yellow fur is braided into rings. This blue eyed northerner is not easily forgotten.

Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the west was not economically sound they moved to her current location. After a long history of fighting, Silent and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silent Of Claws, Female Tabaxi Rogue 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Marbas Allure, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He keeps his silver hair in a flapper bob. His red eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Marbas was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Professionalism. Bonds: Attractive, Nature, Family. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Marbas Allure, Male Tiefling Fighter 11
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 99 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 13 (+1)16 (+3)
Skills Deception +7, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 20000 sp. Solid gold idol (300 gp).


Social Check DCs

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