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Advanced [show]


Alston Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Alston Leffery, Male Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Jet (110 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Arnold Ashton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Scribe profession.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He became a Armorer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist. Flaws: Insane, Mundane. Bonds: Job. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Arnold Ashton, Male Human Rogue 11
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his axe. He is tall, broad shouldered and powerfully built. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling violet eyes.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a slaver, Hork was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Disease. Bonds: Mentor, Poor. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Hork Shelly, Male Half-Orc Wizard 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)7 (-2) 9 (-1)12 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She typically wears tan cloth garments or leather armor. She sports silver long hair. Her blue eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her druidic abilities were realized during a raid on her village. She then took over the family business and is one of the better Brewer for hire.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new brewer responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Salanop Loofollue, Female Gnome Commoner 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp. Amethyst (90 gp).


Social Check DCs


Quilla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She wears a colorful flower in her chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She likes to make people angry or surprised. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants she idolized her mother. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Elven people; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Quilla Fiddlefen, Female Gnome Fighter 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Smoky quartz (40 gp). Golden pearl (80 gp). Obsidian (8 gp). Jet (80 gp).


Social Check DCs

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