Ernest Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Mason. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His hazel eyes peer out from beneath his deerstalker violet hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.
History: He got into the Mason business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mason.
Motivation: Sabotage a competitor; and expand his business
Flaws: Selfish, Insomniac. Bonds: Job, Attractive. Occupation: Mason
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Ignan, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 500 gp. Fire opal (600 gp). Jade (120 gp). Violet garnet (1600 gp). Tiger eye turquoise (6 gp). Iolite (20 gp). Zircon (20 gp).
Zunn Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Actor does and is in decent physical shape. His hair is silver and curly. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Zunn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Actor like his mother before him.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 52 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 700 gp. Aquamarine (900 gp).
Gûnd Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greasy and uncared for. He has blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Dilettante, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 400 pp. Golden yellow topaz (600 gp). Carnelian (40 gp). Rhodochrosite (13 gp). Chalcedony (40 gp). Amethyst (90 gp). Black opal (1100 gp). Jet (90 gp). Smoky quartz (40 gp).
Faral Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is silver and very short. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Faral studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp.
Aline Stapleton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'9" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her left leg appears badly burned and disfigured. Her black hair has been sun bleached extensively. Her green eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants revenge against orcs; and money/treasure
Flaws: Antagonistic. Bonds: Family, Enemies, Rich. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
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